16 Stages of Cognitive Complexity

Design believable hierarchies for governments, organizations, and character development with this model of cognitive complexity. Use these 16 stages to craft layered systems and sophisticated character arcs.

Loading...

Instant Access to 75+ Free Resources

Enter your email to unlock this resource and everything else in the free toolkit. No password, no account setup.

Check your email for a magic link!

We'll email you a login link. Use it anytime to access all free resources.

Hierarchies exist across the human and natural world. Ecosystems, governments, anatomy, star systems, friendships, and organizations: everything can be viewed as a hierarchy. These systems are inherently relational, and can be understood better by seeing how their complexity compares to other kinds of hierarchies.

Use this model to map and compare how a human, artificial intelligence, or alien race interacts with the world—or to design societies and characters with unique cognitive limits and strengths.

The 16 Stages of Cognitive Complexity

Stage
0 – Calculatory
What They Do Exact computation only, no generalization
How They Do It Human-made programs manipulate 0, 1, not 2 or 3.
End Result Minimal human result. Unorganized machines (in Turing's sense) act in a way analogous to this stage.
Stage
1 – Automatic
What They Do Engage in a single "hard-wired" action at a time, no respondent conditioning
How They Do It Respond, as a simple mechanism, to a single environmental stimulus
End Result Single celled organisms respond to a single stimulus in a way analogous to this stage
Stage
2 – Sensory or Motor
What They Do Discriminate in a rote fashion, stimuli generalization, move
How They Do It Move limbs, lips, toes, eyes, elbows, head; view objects or move
End Result Discriminative establishing and conditioned reinforcing stimuli
Stage
3 – Circular Sensory-Motor
What They Do Form open-ended proper classes
How They Do It Reach, touch, grab, shake objects, circular babble
End Result Open ended proper classes, phonemes, archiphonemes
Stage
4 – Sensory-Motor
What They Do Form concepts
How They Do It Respond to stimuli in a class successfully and non-stochastically
End Result Morphemes, concepts
Stage
5 – Nominal
What They Do Find relations among concepts
How They Do It Use names for objects and other utterances as successful commands
End Result Single words: ejaculatives & exclamations, verbs, nouns, number names, letter names
Stage
6 – Sentential
What They Do Imitate and acquire sequences; follow short sequential acts
How They Do It Generalize match-dependent task actions; chain words
End Result Various forms of pronouns: subject (I), object (me), possessive adjective (my), possessive pronoun (mine), and reflexive (myself) for various persons (I, you, he, she, it, we, y'all, they)
Stage
7 – Preoperational
What They Do Make simple deductions; follow lists of sequential acts; tell stories
How They Do It Count events and objects; connect the dots; combine numbers and simple propositions
End Result Connectives: as, when, then, why, before; products of simple operations
Stage
8 – Primary
What They Do Simple logical deduction and empirical rules involving time sequence; simple arithmetic
How They Do It Adds, subtracts, multiplies, divides, counts, proves, does series of tasks on own
End Result Times, places, counts acts, actors, arithmetic outcome, sequence from calculation
Stage
9 – Concrete
What They Do Carry out full arithmetic, form cliques, plan deals
How They Do It Does long division, short division, follows complex social rules, ignores simple social rules, takes and coordinates perspective of other and self
End Result Interrelations, social events, what happened among others, reasonable deals, history, geography
Stage
10 – Abstract
What They Do Discriminate variables such as stereotypes; logical quantification; (none, some, all)
How They Do It Form variables out of finite classes; make and quantify propositions
End Result Variable time, place, act, actor, state, type; quantifiers (all, none, some); categorical assertions (e.g., "We all die")
Stage
11 – Formal
What They Do Argue using empirical or logical evidence; logic is linear, 1-dimensional
How They Do It Solve problems with one unknown using algebra, logic and empiricism
End Result Relationships (e.g., causality) are formed out of variables; words: linear, logical, one-dimensional, if then, thus, therefore, because; correct scientific solutions
Stage
12 – Systematic
What They Do Construct multivariate systems and matrices
How They Do It Coordinate more than one variable as input; consider relationships in contexts.
End Result Events and concepts situated in a multivariate context; systems are formed out of relations; systems: legal, societal, corporate, economic, national
Stage
13 – Metasystematic
What They Do Construct multi-systems and metasystems out of disparate systems
How They Do It Create metasystems out of systems; compare systems and perspectives; name properties of systems: e.g. homomorphic, isomorphic, complete, consistent, commensurable
End Result Metasystems and supersystems are formed out of systems of relationships, e.g. contracts and promises
Stage
14 – Paradigmatic
What They Do Fit metasystems together to form new paradigms; show "incomplete" or "inconsistent" aspects of metasystems
How They Do It Synthesize metasystems
End Result Paradigms are formed out of multiple metasystems
Stage
15 – Cross-paradigmatic
What They Do Fit paradigms together to form new fields
How They Do It Form new fields by crossing paradigms, e.g. evolutionary biology + developmental biology = evolutionary developmental biology
End Result New fields are formed out of multiple paradigms
Stage
16 – Meta-cross-paradigmatic (performative-recursive)
What They Do Reflect on various properties of cross-paradigmatic operations
How They Do It Explicate the dynamics of, and limitations of, cross-paradigmatic thinking
End Result The dynamics and limitations of cross-paradigmatic thinking are explained as they are recursively enacted

Checklist: Using Cognitive Stages in Your Story or World

  • What is the highest stage reached by your character, group, or society?
  • How do cognitive limits create conflict, misunderstanding, or opportunity?
  • What would it take for a leap to the next stage?
  • How do these stages interact with your world’s technology, magic, or social structure?
  • Are there “forbidden” or rare stages in your setting?

How to Use These Stages in Stories & Worlds

  • Map a character’s or society’s arc by moving them through stages (e.g., from concrete to abstract thinking).
  • Use different stages for different characters, species, or factions to create conflict and variety.
  • Show how a leap to a new stage changes relationships, technology, or worldview.
  • Let setbacks and regressions be part of the arc—development is rarely linear.
  • Combine stages for complex, layered societies (e.g., a world where AIs, humans, and aliens each operate at different levels).

No password needed. Just check your inbox.

Check Your Email

We sent a magic link to

Didn't get it? Check spam, or .